Posts Tagged ‘hardware’
13 September 2010
For a detailed account of all the various projects I worked on this past summer during my residency at NYC Resistor, I invite you to check out this post I did for their blog.
2010 | Blog | Tags: dotklok, electric window, eyebeam, hardware, lighting, nyc, nycresistor, rgb, travel, videoComments (0)
22 July 2010
I’ve officially begun my residency at Eyebeam Art + Technology Center in NYC: [ Eyebeam bio ] Working with Hernani Dias on the Re:Farm project (see my previous post for some more info about the Re:Farm project), my first objective is to create the PCB for the Re:Farm On The Wall module, a data visualization [...]
2010 | Blog | Tags: arduino, eyebeam, hardware, inspiration, led, lighting, nyc, pcbComments (0)
14 May 2010
Scope This post assumes some knowledge of PCB etching methods and is an account of my experience with the toner transfer method. If this is new to you, you may have to get Googling on a few of things mentioned here. That said, I’ve linked to the sites I found most useful during the process. [...]
2010 | Blog | Tags: art exhibition, electric window, hardware, light box, lighting, pcbComments (9)
4 November 2009
This piece has a colourful history The original, static fixture shown above was built for Cube Gallery‘s 2008 exhibtion, Homage, which asked participating artists to create an homage to an important influence on their art. I chose to make a wall-mounted rendition of Dan Flavin‘s fluorescent installation, “untitled (in honor of Harold Joachim)”: For the [...]
2009 | Blog | Tags: cold cathode, cube gallery, drum machine, hardware, light box, lighting, music, pic, videoComments (2)
5 October 2009
Here’s a fantastic survey of embedded computing platforms, covering everything from Arduino to plug-and-play modular systems: http://www.partly-cloudy.com/misc Makes for a really handy reference!
2009 | Blog | Tags: arduino, hardware, reference, technologyComments (0)
1 December 2008
Having already built several projects requiring a 12Vdc sequencer, such as my Prototype lamp and my Conduit sculpture I realized that experimenting with new projects with similar lights would be easier with a common development platform . . .